SHIELD is an Android-based physical gaming controller with its own clamshell hinge-attached display, powered by NVIDIA’s newest mobile processor, stepping up as what the company claims is the world’s most powerful mobile gaming device. With NVIDIA’s Tegra 4 SoC under the hood and the ability to play Android games and stream high-powered PC games from NVIDIA GeForce GTX processor-toting gaming rigs, NVIDIA proves that they’re essentially right on the money.
Hardware
NVIDIA SHIELD works with a 5-inch “retinal quality” multi-touch LCD display at 1280×720 (294 PPI) resolution. This display sits on a panel which, when closed, protects the majority of SHIELD’s physical controls. This panel swings up on a surprisingly strong hinge – more than strong enough to stay in place no matter the angle.
SHIELD’s display is straight up excellent. Viewing angles couldn’t be better, brightness is such that you’ll be able to play outside (in the shade), and color accuracy is spot-on. Though we’ll be waiting for the 1080p upgrade in a SHIELD reboot – perhaps – some day down the line, for now this device is more than sharp enough to deliver the definition necessary to do everything a mobile gaming / streaming desktop gaming handheld should be capable of doing.
*NVIDIA also notes that: “Theoretically, the micro SD slot can support up to 2 TB SDXC devices if such devices were to exist in the future.”
Inside you’ll also find 802.11n 2×2 MIMO “game-speed” Wi-fi, bringing on the speed capabilities you’ll need to stream games from your gaming rig at home. You’ll also have support for 802.11a/b/g/n as well as every standard 802.11 protocol you could ever want: WEP, WPA, WPA2, PSK, 802.1x EAP.
This device also works with Bluetooth 3.0 and works with A2DP for Bluetooth streaming standard, and you’ve got both 3-axis gyroscope and 3-axis accelerometer motion sensors inside. The whole unit weighs in at 579 grams (1.276 lbs) with a size of 158 mm (W) x 135 mm (D) x 57 mm (H) when closed up and ready to go mobile.
Software / Android Gaming
SHIELD runs on Android 4.2.1 Jelly Bean (for now), with what’s nearly a vanilla experience up front. NIVIDA ads very few apps to the mix, presenting only their own portal to the TegraZone, a SHIELD Help guide, Hulu+, Twitch.TV, and a pair of games optimized for the device’s unique setup. Included in this game set is Sonic 4 Episode II THD and Expendable: Rearmed.
The non-game apps are each useful in and of themselves – while Hulu+ does require you to have a subscription to watch videos, the rest you can use without any obligation. Twitch.TV allows you to watch gaming and gameplay videos, and the TegraZone is expanded well beyond that of the NVIDIA-optimized game portal you’ll find on other devices.With SHIELD’s implementation of Android, you’re working with what’s both a standard build of Jelly Bean 4.2.1 and a unique set of controls in settings. You’ll be able to move through Android here with SHIELD’s physical controls, flipping back and forth through screens with one joystick or searching through pages with a mouse clicker with the other.
We’ve also just begun to scratch the surface with the odd use-cases for SHIELD, the most entertaining of these being the wireless control of the Parrot AR.Drone 2.0. You’ll be getting a multi-angle look at how this is done below – and bear in mind that this beast was running in high-speed wind. Keep your eyes on the display, too.Finally there’s PC Game Streaming. Though this system is launched in Beta when NVIDIA SHIELD is first hitting the market, you’ll be able to connect to a PC to stream games from a high-powered gaming PC (so long as it has all of NVIDIA’s prerequisites) to this mobile device. What’s displayed on the PC’s screen is essentially mirrored while the physical controls of SHIELD work the same as they would as a more traditional connected or wireless gamepad.
PC Streaming
Again though this system is still in Beta mode when SHIELD initially launches, you’ll be able to jump in to a game like Batman: Arkham City and Borderlands 2 with ease. Once you have a PC running on your local Wi-fi network, it’s relatively simple to connect to and sync with SHIELD.
You will need a desktop (notebook GPUs wont work quite yet) with a GeForce GTX 650 or higher GPU, Intel Core i3-2100 3.1GHz or AMD Athlon II X4 630 2.8GHz or higher, and system memory ringing in with at least 4GB. While you’ll be able to work with Windows 7 or Windows 8, you’ll absolutely need to be working with the newest in new GeForce drivers and the GeForce Experience itself.
NVIDIA also suggests you roll with at least an 802.11a/g router, but ideally you’ll be working with a higher-speed 802.11n dual band router. You’ll want as much of that speed as you can get.This game is an in-depth first-person-shooter that expands on the original Metro title, continuing to push you through a desolate war-ridden world full of mutant beasts and human enemies alike. You’ll be relying on retro weapons that need you to pump as well as gas masks to allow you to breathe the poison-filled air.
With SHIELD you get this experience away from the PC, blowing your enemies away with steampunk-style weapons activated by the physical buttons of this otherwise Android-centric machine.
It would appear that the only reason this system remains in Beta, from what we’re able to discern and based on our experience, is that there is (small) amount of latency between the PC and the controller. On the other hand, it would appear that when a button is tapped on the controller, there is little to no delay between that tap and a gunshot.
Performance
SHIELD is running with an NVIDIA Tegra 4 processor. SHIELD works with NVIDIA Tegra 4 clocked at up to 1.9 GHz for each of its 4 CPU cores. This SoC represents the first quad-core application of ARM’s Cortex-A15 CPU core – and there’s a battery-saving fifth core in there as well.
This system works with 72 GPU cores as well, rolling with this processing power alongside 2GB LPDDR3 DRAM. Again, you’ll be accessing 16GB of built-in Flash memory with this device, and you can add an up to 64GB microSD card in its back as well.In synthetic benchmark tests you’ll find SHIELD taking the competition to lunch. Though these tests are by no means perfect tests of how powerful a device really is, there’s no denying here that SHIELD is in a class all its own with Tegra 4.
Battery Life
As it was with Tegra 3, so it is again with Tegra 4: utilizing this device’s 5th “shadow core” for low-power tasks (using PRISM 2 technology), SHIELD is able to conserve its energy at an unprecedented level. When this device is not actively being used, battery drain essentially flatlines. In fact, leaving the device on its own without actively using it has resulted in 2+ days of battery life in our tests – and it’s looking like it could go a whole lot longer as we’re barely under 50% battery.
Wrap-up
This is just the beginning. It’s immediately apparent that SHIELD is capable of doing a lot more than we’re seeing here at launch, and not just in gaming. With wireless projection and this unit’s HDMI out paired with low-latency PC mirroring, wireless controllers turning SHIELD into a console, and untapped potential in abundance inside the processing power of Tegra 4, the possibilities are exciting.
NVIDIA has never released a product like SHIELD before. Judging solely by the attention NVIDIA has given SHIELD in the weeks and months between its announcement and its final release, we’ve no doubt that there’ll be not just software support in the way of Android OS updates, but for accessories and uniquely optimized games as well.
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