Thursday 22 August 2013

Mirrors Edge 2

EA has put a lid on talk that Mirror's Edge 2 might



"It just happened to be a game design that I don't think you can build on an old-gen machine," EA's Patrick Soderlund told Polygon in a Games com chat. "It doesn't work the way it's designed. And that also appeals to me. We could maybe get it to work on one, but we would have to compromise on too many things. With this we didn't have to."

There's still precious little detail as to what Mirror's Edge 2 amounts to - fellow EA man Frank Gibeau says it's an open world game. Soderlund suggested at E3 that the original was a "little bit old school on its game design and compulsion loops", and that the sequel would be "more of an action adventure game, but true to what the first one was to a large extent".

"It was something that I just looked at and said, we have it, let's do this," Soderlund told Polygon. "It wasn't so much the story, even though that's very important, but it was about the game and how the game was going to be played and what you can do and what Faith does.

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